The important part here though is that it supports exporting. Also, the model that I'm using in the example below was made in Maya LT.
How to use the Voxelizer In this tutorial we will be getting an OBJ model we made and importing it into Qubicle so that we can convert it into a voxel model.īefore we get any further there are a few quick notes. Although this isn't a hard rule, objects might dissappear if they aren't combined. One last thing is that it is recommended to combine your meshes into a single one before importing it into Qubicle. Qubicle will throw an error if you try to import another type of file format such as a Photoshop. However it only supports traditional image formats. The other thing to note is that Qubicle also allows you to import a texture with the model.
The nice thing is that Maya and Blender both have options to export a model as. DAE you will first have to convert that into an. Fortunately, Qubicle has this fantastic tool called a " Voxelizer " that can translate a traditional 3D model into a matrix with voxels, that you can then edit or export from inside Qubicle.īefore we begin there are a few things to understand about the Voxelizer.
When making voxel models, sometimes its faster and easier to convert an existing 3D model into a voxel model instead of starting from scratch. September 09, In this Qubicle tutorial you will learn how to convert your own 3D models into voxels so that you can edit them using the Qubicle editor!Īre you ready to turn a 3D model into a voxel model? Mojave efi folder